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Dirk Magnum
Spearhead Endeavors
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Posted - 2008.08.06 14:37:00 -
[1]
I read in the Hello Kitty threadnought someone's suggestion that once somebody hits 5 million SP's they are automatically moved into their Empire's militia as a "global service". That might be a good solution to the problem of security in NPC corps.
I would add to this idea by saying that even if you don't have 5 million SPs but have been in-game for a certain time (maybe the time it takes to train up a friggin Hulk and turn on your macro program) you also get moved into a militia. You can of course choose to join a different Empire's militia before or after this time, depending on your standings, but never again will you be able to be a member of a non-deccable corp.
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Dirk Magnum
Spearhead Endeavors
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Posted - 2008.08.06 14:48:00 -
[2]
Originally by: Ruze If you really want to address macro issues, then make it simple. Players cannot use mining barges or exhumers in high-sec space. One good reason for this is because Empires USE those asteroids for their own navies and whatnot. It might be one thing to give someone a license to take out a vexor and mine, but to allow them in a full barge? I don't think an Empire would really allow that.
Secondly, trial accounts. Trial accounts are restricted in space .5 or higher. Can only chat in their noob corp and the help channel. Can't send mail. Can't send money or train a large portion of skills.
Then you add the 5mil sp shift, and you've got an interesting system.
If it came to this I'd support it. I'd support the trial account change immediately, but there's probably a more moderate solution to the macro problem though. Maybe like limiting Exhumers to Low Sec, as opposed to all barges.
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Dirk Magnum
Spearhead Endeavors
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Posted - 2008.08.06 15:14:00 -
[3]
Originally by: Nur Vadenn As an NPC corporation member I am already penalized with sanctions. I can't use or get into a sizeable portion of game content unless I make my own corporation or join a player run one. I only get a scant few benefits for these sanctions. Really the system is slanted against me, but it is fine as it is.
Such as? You can't have your own POS, and you can't war dec anyone. That's really it.
I have no idea why I'm in my own corp apart from that I plan to start recruiting at some point, and I thought I wanted to run my own small POS (that idea got old really quick.)
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Dirk Magnum
Spearhead Endeavors
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Posted - 2008.08.06 15:28:00 -
[4]
Originally by: Ghoest Seriously nothing will be done about this till they address the War Dec situation.
Like it or not the Devs agree with common sense. That the current War decs are just license to grief(yes grief its not about stealing loot its just about giving casual corp with 10 or so players a hard time ussually.)
What happens is some guys make a corp. They dont have good skills maybe one or 2 owns a battleship. They have fun, run missions together and occassionally try out low sec in cruisers or something they can afford to lose.
The a group of high skill players with HACs etc. war decs them. A couple of them get ambushed and losse there best ships, no one can earn any money to replace the ships because their junky ships get ganked quickly.
So what happens? Half the corp quits and the rest moves to an NPC corp and waits a year till they have skills to get recruited to a powerful corp.
Until you fix War Decs you have no choice but to live with the unfortunate side effect of super high skill players never leaving high sec.
A quick-fix to this problem might be to allow a dec'd corp to pay CONCORD to cancel the war. Pricing could be based on how many people are in the corp trying to pay off CONCORD, and it would be a sliding scale so a fifty man corp buying off CONCORD would pay MORE than ten times what a five man corp would pay.
This idea has some flaws but like I said, quick fix. CCP would just have to make sure they told people that this was a temporary solution until they figure out something better.
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Dirk Magnum
Spearhead Endeavors
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Posted - 2008.08.07 16:49:00 -
[5]
Originally by: Somealt Ofmine When was it that you were required to be available for PvP in Eve (i.e. required to join a player corporation or some other entity that could become a war target)?
Never, but that's not the point. At no time in the development of Eve have people been safe from PvP in High Sec. They don't have to be in a deccable corp.
Unconsensual PvP is one of the defining trademarks of Eve. If you either don't like it OR you can't learn to accept it (and I use the term "you" as a reference to everyone), then congratulations, you're the person that the term "gb2 WoW" was invented for.
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